Battle Analysis


 
terrain:
map

Battlefield

The battlefield consists of a wargame map and playing pieces representing the actual military units that fought in the conflict. A hexagonal grid is superimposed to regulate movement and the postion of the playing pieces. The wargame map has terrain features that affect movement and combat. The numbers and symbols on the playing pieces represent the strength and type of units.

The battlefield displays unit and terrain information as the mouse moves over the wargame map and units. As the mouse moves over the battlefield, the hexagon name and terrain is displayed.

Wargame commands are generated when the mouse down event occurs on the wargame map and units.

Click on a counter to activate the unit. Click again to place the counter.

Battlefield Map

On the battlefield map a hexagonal grid is superimposed to regulate movement and the postion of the playing pieces.

The Hexagon Library uses analytical geometry on a cartesian coordinate system to calculate range, bearing and line of sight. Hexagons are located by a () coordinate.

Hexagon Names

The hexagons are identified by a name. The hexagon name is calculated .